Astrals

Astrals is a feature of the game that allows you to boost your stats by upgrading astros for each stat. The feature itself unlocks at player level 23. The astrals can be classified into grades:


 * 1) green - basic
 * 2) blue - common
 * 3) purple - medium
 * 4) orange - advance
 * 5) red - epic

Astrals of red color gives the highest stats of all. Also they need a lot of exp to upgrade them as well. Only one of each stat of astral can be equipped on a main or hero.

Normal stats astrals includes: Atk astral, Def, astral, HP, astral, Crit astral, Block astral, Pierce astral, Resilience astral, DMG rate % astral, and Reduce DMG rate % astral. [Last 2 mentioned only exists in epic grade]

Double-stat astrals also exist, so far only 2 combinations exists: (atk + crit) and other (def + block), but these can only be used once either a hero reaches level 100 or your main reaches ultimate level 11. These double stats astral can either drop from astral chests or from astral capture depending on luck.

Rarest of all there are some other % stats astrals which does exist in the epic grade only: Crit rate % astral, Block rate % astral. Some lucky players received them from red astral chests and pray.

Either you can get astrals from using gold to draw for them, or from using the Pray function, that allows a free chance each 24 hours and can be used even more with cards that give extra chances. You can also get pray cards from opening advance vitality chests from "Pet Trip"

 Unlocking slots 

Main unlocks one slot each when reach certain levels: 1st to 7th slot open at intervals till level 70, 8th slot at Ultimate level 6, and Central slot at Ultimate level 11.

For Heroes, outer slots open at 10 levels interval each till level 80 and center slot opens at level 100.

NOTE: the individual slot upgrade applies to same slot for all >> main + hero alike. It uses the point accumulated when capturing astrals. CAPs at level 20.

 Systhesis 

Once you have an astral for a specific stat, you can upgrade it by synthesising other astrals into it, in order to give it enough EXP to level up into a more powerful version.

Levelling astrals up gives a further increase in the stat that the astral pertains to, making the astral more powerful.

Experience requirement for each level on normal stats - epic astral: (level 10 being the CAP) (gold value approx.)