Divine

Divine is one of upgrade systems available in game which provided passive effects for whole team of a player. (i.e. main + heroes)

It includes four different sets:


 * 1) Flag
 * 2) Fiend ring
 * 3) Magical tome
 * 4) AegisDivine.png

Each of them provide stats bonuses and set of passives based on stages reached. Each of them also have their own set of 3 equipment which are also different based on stage and adds to the bonus. Extra equipment or lower level equipment can be burned in forge to gain extra stats and forge level.

 Flag: 

This is one of the upgrades which unlocks once players reach level 57.

Requires materials (flag evolve crystals) from solo materials dungeon : "Flag material dungeon", or from various events

Passives includes:


 * 1) all allies crit increase by 10%
 * 2) all allies crit DMG increase by 30%
 * 3) reduce enemy crit rate by 20% when deal a crit, lasts 1 round, cannot stack
 * 4) 50% chance to deal 20% extra damage equal to enemy's current HP when allies deal crit.
 * 5) absorb HP equal to 30% of crit DMG dealt by allies

 Fiend Ring: 

This is one of the upgrades which unlocks once players reach level 59.

Requires materials (fiend ring's evolve crystals) from solo materials dungeon : "Fiend ring material dungeon", or from various events

Passives includes:


 * 1) all healing increase by 10%
 * 2) all allies max HP increase by 10% in combat
 * 3) all ally actions have 30% chance to restore 5% of their max HP
 * 4) increase allies def by 100% when HP below 25%, lasts 2 rounds, cannot stack
 * 5) 20% chance to reduce enemy attack and increase crit rate by 10%, lasts 2 rounds, cannot stack

 Magical Tome: 

This is one of the upgrades which unlocks once players reach level 64.

Requires materials (magical evolve crystals) from solo materials dungeon : "Magic trial dungeon", or from various events

Passives includes:


 * 1) all allies pierce rate increase by 10%
 * 2) all allies atk DMG increase by 10%
 * 3) 30% chance to heal 10% of max HP when attacking
 * 4) 50% chance to deal 15% damage to target and nearby enemy when allies deal crit.
 * 5) hero with lowest hp deal up to 100% extra dmg

 Aegis: 

This is one of the upgrades which unlocks once players reach level 67.

Requires materials (aegis evolve crystals) from solo materials dungeon : "Aegis trial dungeon", or from various events

Passives includes:


 * 1) all allies block rate increase by 10%
 * 2) all allies def increase by 10%
 * 3) increase block rate by 20% if hp is below 30%
 * 4) reduce received dmg up to 10% if hp is lower
 * 5) 20% chance to deflect 50% of damage to ally