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Pets is an additional companion with main which only allows to give boost in various ways. Similar to dragons, the pets also have affinity towards a specific element however the boost they give works un-conditional to which element dragon is your main,

All pets have basic stats: Atk + Def + HP

Their stats are improved with evolving, pet skins, equipment, charms, aptitude and feed levels.


The list of pets and their element and passives are listed below:

Pet name Element Passive Boost Skill
Bastet Fire [stage - 0]

Fire Atk +1%

All allies received shield equal to 30% of def

for first 3 rounds

Garm Earth [stage - 0]

Earth Atk +1%

All allies damage dealt increase by 30%

for first 3 rounds

Henwen Wind [stage - 0]

Wind Atk +1%

All allies damage received reduced by 30%

for first 3 rounds

Smintheus Ice [stage - 0]

Ice Atk +1%

All allies HP equal to 30% of damage dealt

for first 3 rounds

Mishaabooz Light [stage - 0]

Light Atk +1%

Reduce damage received by 30%

for first 3 rounds

Artio Dark [stage - 0]

Dark Atk +1%

Increase all enemy damage received by 30%

for first 3 rounds


Evolve

Evolving pets require same pet cards which can be collected in form of shards and by bidding in cross server pet boss event which is timed event. The bidding requires another in-game currency "Amethyst" which is received from daily tasks, and from participating in cross server pet boss.

The pet shards can be collected from "advanced trip chests" from Pet Trip which is one of the city features. They require 50 vitality to open. Each player gains 100 vitality each day with a CAP of 300. The CAP can be increased by increasing pet feed level.

Evolving pet directly increase Pet Passive boost. Requirement for evolving a pet is:

Stage 0 to Stage 1 --- Need 1 pet card of same pet

Stage 1 to Stage 2 --- Need 1 pet cards of same pet

Stage 2 to Stage 3 --- Need 1 pet cards of same pet

Stage 3 to Stage 4 --- Need 2 pet cards of same pet

Stage 5 to Stage 5 --- Need 2 pet cards of same pet

and so on


Pet Skin

They are customizable appearance for each pet which adds stackable stats to that pet and respective element resist. Each pet skin can only be used to activate the skin once. The pets skins can be collected from catching "King of Beast" in [Primeval Island map area] which appears on Fridays after reset and stays till it is captured or till reset on Mondays.
Other skins can be collected from event shops using diamonds and ambers (in-game currency) or by collecting 5 shards of a skin and crafting it. Skin shards appear in events and are also part of cross server pet boss rewards open for bidding.

**If you do not have the respective pet you collected skin for, you will not be able to use or see the card but you will be able to use it once you get that corresponding pet.


Pet Refine

[New update added ; Unlocks at level 56]

The pet refine requires pet skins to be recycled for essence which is used to make upgrades on pet refine tab itself.

Any of extra pet skin [duplicate pet skin] can be used here [**except naivety]. A pet skin card can be recycled for up to 4500 essences.

Pet refine adds stats: attack, defense and HP to pets stats.


Feed

The extra materials which player wishes to use on pet instead can be feed to improve pet feed level. Each Pet Feed level adds more stats which are common to all pets. The materials allowed to feed to pet includes:

Mount stones, Soul stones, Hero upgrade stones, Soul crystals, wings upgrade stones, dragon evolve, spirit evolve, soul refining, imprint crystals, summoning cards, awaken crystals, skill mastery scrolls, mysterious keys, hero evolving crystals, enhancing stones.

The materials which are also part of GROWTH CONTESTS using in pet feed counts as well towards the score for the event. [For details please check Growth Contest page]


Equipment

Pet also have 3 equipment: collar, claw and tag, with their individual stats.

Each gear and charm has a rarity: blue - common, purple - medium, golden - advanced and red - epic.

Each gear also has 3 charm slots, allowing 9 charms to be equipped. To open charm slots require different number of charm drills which costs 20 ambers per drill and costs increases per slot.

1st - free / quest

2nd slot - 10 relic drills

3rd slot - 20 drills

4th and 5th slots- 50 drills each

6th slot - 100 drills

7th, 8th and 9th slots - 200 drills each

No two same charms can be equipped in pet gears. Allowing players to use 9 different charms:

  1. Damage Rate % charm
  2. Damage reduction rate % charm
  3. Attack stat charm
  4. Crit stat charm
  5. Pierce stat charm
  6. Def stat charm
  7. Resist stat charm
  8. Block stat charm
  9. HP stat charm

Each charm will have additional stats that unlocks when charm is upgraded to a certain level using charm essence. Charm essence is collected by recycle extra charms that cannot be used. Extra pet gears which is not needed can also be recycled to collect magic dust, which in turn can be used to lucky draw charms.


Aptitude

There are aptitude cards of different rarity respective to each pet that can be collected by catching critters in [Primeval Island map area]. Failing to catch still drops low grade aptitude cards.

**If you do not have that pet, you may not be able to see the cards you have collected but you will be able to use them once you have that pet.

You can select multiple aptitude cards when fusing them to your pet, gaining fusion exp and leveling it up. Aptitude cards also add secondary skill exp which once filled up will level the pet's boost skills.

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